NAME: |
DIP BOWLING |
A TABLE IS REQUIRED FOR THIS GAME |
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HOW TO PLAY: |
DIFFICULTY: |
3 |
Player pushes a ball over a hump without it returning |
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Player gets three attempts to get the ball to stay |
AGE RANGE: |
ALL |
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RULE OPTIONS: |
SUPPLIES: |
BOWLING BALL |
Unless you want players to win, player should not |
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be allowed to play this game more than three times |
MULTI BOOTH |
YES |
every five minutes. |
NAME: |
HOLE-IN-ONE |
NO TABLE (OPEN BOOTH) |
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HOW TO PLAY: |
DIFFICULTY: |
3 |
Player uses a putter to hit golf 1 ball into a hole |
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Player gets two golf balls |
AGE RANGE: |
6 & UP |
Booth must have front removed to play this game |
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RULE OPTIONS: |
SUPPLIES: |
GOLF BALLS |
To make harder, player gets 1 golf ball |
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to make easier, player gets 3 golf balls |
MULTI BOOTH |
YES |
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NAME: |
LOLLIPOP POND |
A TABLE IS REQUIRED FOR THIS GAME |
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HOW TO PLAY: |
DIFFICULTY: |
1 up to 5 |
Player picks 1 lollipop from the pond of lollipops |
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Player wins a lollipop or prize (see winning options) |
AGE RANGE: |
ALL |
WINNER OPTIONS: |
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Add around 200 to 500 lollipops based on crowed |
SUPPLIES: |
Lollipops |
FIRST WIN: put blue marker as desired (5) or more |
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SECOND WIN: put red marker as desired (25) or more |
MULTI BOOTH |
YES |
THIRD WIN: put green marker as desired (50) or more |
NAME: |
PINBALL |
A TABLE IS REQUIRED FOR THIS GAME |
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PLINKO |
HOW TO PLAY: |
DIFFICULTY: |
2 |
Player roles 3 balls down a ramp |
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Player must get 3 balls in the same cup to win or 3 in 3 different cups. |
AGE RANGE: |
ALL |
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RULE OPTIONS: |
SUPPLIES: |
BOUNCY BALLS |
To make harder, player gets four balls in four different cups |
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To make easier, player gets 5 balls, 3 in 1 cup to win or 4 in 4 different cups. |
MULTI BOOTH |
YES |
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NAME: |
PLINKO |
A TABLE IS REQUIRED FOR THIS GAME |
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HOW TO PLAY: |
DIFFICULTY: |
2 |
Player tries to gets 1 puck into selected cup (2 pucks) |
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Player tries to get 4 pucks into 4 different cups (4 pucks) |
AGE RANGE: |
ALL |
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RULE OPTIONS: |
SUPPLIES: |
PUCKS |
To make easier, add additional pucks to game |
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MULTI BOOTH |
YES |
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NAME: |
SKY BRIDGE |
A TABLE IS REQUIRED FOR THIS GAME |
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HOW TO PLAY: |
DIFFICULTY: |
3 or 4 |
Player tries to get a ball into a hole on opposite side of the bridge |
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Move bridge so the ball rolls without falling off |
AGE RANGE: |
ALL |
Player gets 3 balls |
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TWO SIDED GAME BOARD |
SUPPLIES: |
BOUNCY BALLS |
RULE OPTIONS: |
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To make harder, player only gets 2 balls |
2 IN A BOOTH |
YES |
To make easier, player gets 5 balls |
NAME: |
SQUIGGLY WIRE |
A TABLE IS REQUIRED FOR THIS GAME |
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HOW TO PLAY: |
DIFFICULTY: |
5 |
Player tries to get ring around wire without sounding alarm |
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Player gets 60 seconds but will start over if sounding alarm |
AGE RANGE: |
6 & UP |
RULE OPTIONS: |
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Player gets a prize if they make it halfway |
SUPPLIES: |
9 VOLT BATTERY |
To make easier, player gets 3 tries (no time limit) |
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To make harder, player gets only 30 seconds |
MULTI BOOTH |
YES |
EXTREME PLAY: Player gets 1 try |
NAME: |
STAND-IT |
A TABLE IS REQUIRED FOR THIS GAME |
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DELUXE |
HOW TO PLAY: |
DIFFICULTY: |
4 |
Player tries to stand up a Coke bottle on a platform |
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Player gets 3 tries |
AGE RANGE: |
6 & UP |
A single try ends once the bottle falls from the platform |
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RULE OPTIONS: |
SUPPLIES: |
COKE BOTTLE |
To make harder, player gets 60 seconds |
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To make easier, wrap up string around pole to 6" or less |
MULTI BOOTH |
YES |
To make easier, try with your own smaller Coke bottle |